Tag: FontForge

August 4, 2022 / / Devlog

One of the issues I’ve regularly had during game development is to find a font that has the exact style I am looking for but is missing variants, e.g. comes in Regular but not Bold.

While working on Hyperscape, I’ve found Arcon and after a few tests, decided it looked good across multiple user interface elements and would make for a solid base font in the game.

However, this font only comes in the Regular weight.

Rather than just discarding the font, I thought I’d try to create a Bold variant. I must say I had expected the process of making a Bold variant to be completely beyond my ability: I’m a programmer after all, and the idea of editing each individual glyph did not appeal.