With holidays and birthday season out of the way, it’s time to let you know what’s been happening in HEXTERMINATE land.
Linux support & Proton
Being stuck on holiday with a laptop that only runs Linux Mint, I thought I’d try to get the game running on it, as the majority of the code was meant to be portable anyway.
That was the theory.
In practice, it required quite a substantial amount of work to get the game compiling, nevermind actually running. Right now it does run and it is playable, although there are some graphical artefacts and sound doesn’t work. However, this led to some interesting discoveries which will affect everyone, leading to better performance and fewer memory issues.
Currently, native Linux support is scheduled for Build 19 (so, not this one but the one after), but the many fixes that have been done to the engine will likely allow the game to be run through Proton in Build 18, rather than just displaying a black screen.